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Sana Drankok | |
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Biographical information | |
Blood status |
Half-blood |
Physical description | |
Species |
Human |
Gender |
Female |
Family information | |
Magical characteristics | |
Patronus |
Lion |
Affiliation | |
Loyalty |
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Lieutenant Sana Drankok was a Syldavian half-blood dark witch and member of the Death Eaters, which she joined as an operative of the Zyldav Zentral Revolutzionär Komitzät. Having fled her home and fallen in with the Montani crime family after her dreams of becoming a warrior contrasted with the beliefs of her village, Sana Drankok was later recruited into the Z.Z.R.K. and become a commando trained in the lost warrior traditions of the ancient Syldavia. Following the exposure and implosion of the Zyldav Zentral Revolutzionär Komitzät, Drankok joined a remnant of its forces that grouped under the command and protection of Cirano Montani as one of the crime lord's lieutenants and when the Death Eaters began readying themselves to reignite the Third Global Wizarding War, Sana was privy to a future offensive against the Syldavian Ministry of Magic planned out by her leader Montani and the various other key figures in the Z.Z.R.K. Remnants.
Biography[]
Born in a rural village that was located somewhere within the territorial boundaries belonging to the Kingdom of Syldavia, Sana Drankok, though she herself was a witch, had at least one non-magical relation among her immediate family and when she reached the appropriate age to begin her magical education, Sana's guardians preferred to have her schooled privately rather than sent her to either Durmstrang Institute or Koldovstoretz School, where most wizards and witches from the Balkan Peninsula. Though her tutelage would include an overview of Syldavia and its past history as a warlike, aggressive nation, Sana Drankok's desire to join the ranks of her community's local militia were quashed by the misogynistic attitude harboured by her fellow villagers, who refused to accept females into their warrior force, leaving Drankok angered and derided by her neighbours. Furious at how the denial had been based solely on her gender, rather than any lack of skill, Sana Drankok, who was by then competent in magic, but still only nineteen, abandoned the only home she had ever known and struck out on her own, fleeing the village in the dead of night, never to return. By this time, Drankok had acquired a wand for herself that she was adequately trained to wield correctly in a wizarding duel of spells.

Supporting the Zyldav Zentral Revolutzionär Komitzät's goal of creating a Neo-Imperial state by returning Syldavia to its ancient roots, Sana Drankok and her fellow members of the Z.Z.R.K. portrayed themselves as being fighters for their homeland's honour.
Still desiring to see her dream of become a warrior fulfilled, Sana Drankok eventually found herself falling in with the wrong crowd when she was approached and recruited into the Montani syndicate, a powerful crime family renowned within Syldavia for its ruthlessness and policy that might ultimately made right, a philosophy that Drankok agreed with. However, while it was widely believed that the syndicate which she had joined operated independently and without outside authority, in reality, the Montani crime family acted as a front for the Zyldav Zentral Revolutzionär Komitzät, a subversive anarchist organization built around a cell of the Death Eaters that had originally been implanted inside Syldavia by the Dragon Lord. Sharing in their admiration for the violent warrior ways of her homeland's past, Sana Drankok was subsequently elevated into the Z.Z.R.K.'s ranks and was trained by its members in preparation for a coup d'état plotted by its commander to initiate the annexation of Syldavia with the Republic of Borduria, where the Death Eaters had already consolidated their influence. Together with other operatives of the Zyldav Zentral Revolutzionär Komitzät, Sana Drankok worked to create the illusion that their organization was at best little more than a group of malcontent traditionalists that worked to restore the abandoned warrior ways of Syldavia's past through fear tactics and vandalism. To complete such an image, she and other members of the Z.Z.R.K. carried out several acts of brazen defiance through terrorist attacks and the defacement of public places with graffiti that echoed the Death Eaters' ideology. Drankok's works were significantly fiery, as the young witch was encouraged by her overseers to put her own seething fury, which she worked to keep stoked, into her work. One of her most infamous works was one that depicted a palace lying in burning ruins below the larger-than-life portraits of three armoured warriors. However, while there were many among Sana's equals that had been recruited into the Death Eaters fold for their devotion to the old ways idolized them as strict conservatives, for Drankok and other young recruits, the warmongering rule attracted them because its idea filled the emotional needs left on them by a difficult upbring.
As a woman that ranked high within the militants that represented the Zyldav Zentral Revolutzionär Komitzät's public terrorist face, Sana Drankok was made preview to the identity of their secret commander, the man that was none other than Igor Müsstler, the Royal Ambassador to Syldavia and leader of the Iron Guard, the political faction that had been formed to serve as the Death Eaters' mask inside the Royal Court, and she worked faithfully under his as a lieutenant in command of her own unit of commandos. In rewards for her loyalty, Sana Drankok was guerdoned with a set of armour styled in remembrance of the gladitorial practices she so admired, which had been altered to befit the modernized era and equipped with thruster packs that enabled the Death Eater to fight by air as well as on the earth, which she was trained to master in a secret army compound controlled by the Z.Z.R.K. that would double as a staging ground for their forces as they mobilized for Müsstler's takeover, which was by then entering its final stages. Anxious to fight, Sana Drankok watched one day as her leader conferred with the Hypnobrai General Slithraa over a holographic comms station, the two discussing his plot, which the Forsworn members had provided support towards. Standing behind the Z.Z.R.K.'s leader as he was instructed to dispatch an assassin to execute Duchess Sørine Khi, the sister of King Muskar and leader of the Syldavian Defenders, Sana Drankok stood among a legion of fellow soldiers that held themselves in perfect military formation, their armour gleaming, although while she watched the conversation was an outwardly impassive air, inwardly, Sana's stomach churned with anticipation, eager to see the royal family thrown down by the Death Eaters. This dream was not to become a reality, however, for only hours before their invasion could begin, the Iron Guard was exposed as being the true front for the Zyldav Zentral Revolutzionär Komitzät, which subsequently began to steadily disintegrate into factions that, without a centralized leadership of command, were instead ruled by remnant warlords and officers that found themselves lacking the manpower and resources to commit to any large-scale offensives against the Syldavian Ministry of Magic.
Following the implosion of the Z.Z.R.K., Sana Drankok remained a witch of high rank inside what remained Zyldav Zentral Revolutzionär Komitzät, which she stayed loyal to as part of a significant faction of survivors that had successfully hidden themselves within the Montani crime family before reemerging in the subsequent era of stable peace to rearm themselves for what Drankok saw only as the next hit in a continued war meant to reclaim the lost legacy of the Northern Empire. Led by Cirano Montani, who was also known as 'the Shotgun', Drankok's remnant readied itself and its assets for a future counterattack that the Z.Z.R.K. Remnants — who were even then reassembling and reorganizing themselves beneath the new leadership of a militaristic confederation of warlords known as the Umbra Council — planned to launch against the Klow government on multiple fronts with the avowed aim of taking Syldavia through full-scale attack once and for all. As one of Cirano Montani's right-hand circle of lieutenants, Sana Drankok was as such made privy to the details of such a plot and led her own division of jetpack-equipped supercommandos in service to the fallen Zyldav Zentral Revolutzionär Komitzät's memory as a dedicated adherent to its principles and master, the Dragon Lord, who's name she stood faithfully behind, the lieutenant being known among both her equals and inferiors to be a person that was willing to threaten or even kill a comrade if he or she exhibited signs of deserting. As a Syldavian, Sana Drankok remained unfalteringly loyal to her people's warrior past, but with the doors that had previously hid the Montani crime syndicate's allegiance to the Death Eaters blown wide open, she and many others had no hesitation in altering their armour to showcase their allegiance to the lost Dark Lord, which they made willingly and without constraint, rebranding the once silver and blue metal a tarnished red, grey and black. In addition, Drankok and many other females amongst the commandos' ranks would furthermore refashion the design of their helmets, casting aside the traditional angled visor in appreciation of a style more unique to their cause that featured an slightly angled and narrow opening in the helm instead, which remained sheathed in a typical viewplate, hiding Sana's entire face from sight. To complete the image, the left breastplate of Sana's armour was inscribed by its owner with a black, clawlike hand symbol reminiscent of the handprint logo that had been a major mark of the Death Eaters' in their previous two wars. Together with other Z.Z.R.K. loyalists that had regathered under Cirano Montani, a member of the Umbra Council who furthered its interests within a specific predeterimined sector of Syldavia, Sana Drankok led missions meant to destabilize faith in the regime of King Muskar XIII and revitalize the loyalties of their unproclaimed supporters, in addition to the illicit operations that Montani led within the criminal underworld, where the Syldavian commandos acted as soldiers to the kingpin, who would also develop close ties between his and Sana's remnant and the gathered forces led by Grand General Esteban Flores, an apprentice of the Death Eaters previous leader, Darkness Magicar who had assumed his master's role in her absence.

The Syldavian supercommandos prepare themselves for their next assault against the Kingdom.
Esteban intended to ready the forces of groups such as the Montani crime family's Z.Z.R.K. remnant in preparation for the Third Global Wizarding War, which he intended to reignite through the return of Darkness Magicar. To this end, Cirano Montani would prepare his own forces for battle against the Syldavian authorities, which he and other leaders of the Zyldav Zentral Revolutzionär Komitzät had been ordered to attack in a wide scale offensive where Sana Drankok was given her own long-desired command. As the time for battle drew close to emerging, the leadership of the Shotgun's Z.Z.R.K. remnant was marshalled for a meeting at the Montani family's ancestral home within the wild border region between Syldavia and Borduria that had Drankok in attendance, clad in her modified armour. Gathering with her fellow high rankers within the mansion's great hall, Sana Drankok stood shoulder-to-shoulder besides her own captain, both female officers watching as their lord addressed his top-appointed commanders with specific instructions for the invasion force to be prepared and the other crime families belonging to the Cimmerian Collective alerted and made ready. Leaning the majority of her weight onto her left foot, hands clasped behind her in a straight-backed posture, Lieutenant Drankok readjusted her balance, switching the weight to her right as those Montani had been conferring with dispersed and the crime lord instructed her and the assemblage to ready their respective units for conflict, the Zyldav Zentral Revolutzionär Komitzät faction preparing to make its strike against the "weak, snivelling Ministry of Magic", its personnel vowing that this time, they would not fail.